Hi all, I have a question about Unity in conjunction with AdMob.
I recently updated the AdMob plugin for unity to the current version (5.2.0). There are a lot of new things in the settings, including the checkbox "Delay App Measurement" in Assets->GoogleMobileAds->Settings Right here.
It says that if the box is not checked, AdMob starts sending user data immediately after launching the app, even before obtaining EU consent. If this is the case, do I understand correctly that if my app is published worldwide, without any country restrictions in the developer's console, I am obliged to check this box? Otherwise, it leads to a violation of the GDPR, because if the game is published worldwide, it can be downloaded by a user from the European Economic Area and his data will be sent to Google servers even before the authorization to provide it?
What did you do in this situation? Did you check the box? I've read on the net that after setting "data delay" for metrics, some people stop collecting data at all... No one had similar problems?