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For blurring, canvas provides blur filter . But this filter blurs the image evenly, which makes it impossible to achieve the motion blur effect.

I tried. Ease JS filter But it's not very productive.

Is there any way to blur in a certain direction on canvas to simulate motion blur?

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I think I'll have to rewrite it in webGL. The easiest way is to use PIXIJS , there is a ready-to-use motion blur filter for it https://pixijs.io/pixi-filters/tools/demo/
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